Beautiful Katamari (Xbox 360)

Release Date: 29/02/2008

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SummaryProduct Details

The King of All Cosmos and the Prince have returned in Beautiful Katamari. The series that took the video game world by storm is set to continue rolling with Beautiful Katamari, featurng new stages, cousins, and fresh visual style.

  • Developer: Atari
  • Publisher: Atari
Reviews

Game Reviews

A rolling game gathers some moss...

I'm torn, I really am. On the one hand I want to feel the same way about this as I did We Love Katamari and heap praise upon it for being manic, colourful brilliance. On the other though, I want to criticise it for being content to let the progressive attitude and originality plateau quite so obviously.

The part of me that wants to fill this space with streams of adoration and flattery knows that all the elements that gave me a lunatic grin while playing the first game are still here, unchanged and that I should be having the same reaction now. The presentation is as psychedelic and stylised as ever, the music as infectiously cheerful and the dialogue is still completely nuts. Really, really nuts.

You again take control of the Prince, tasked with rebuilding the universe after the hilariously inept King of All Cosmos once again destroys it in an unlikely fashion. This time, while enjoying a game of tennis with his lady wife he accidentally tears the universe a new one, creating a black hole that obliterates everything except (quite handily) the Earth. This leaves you to roll up anything and everything in various sizes of katamari which the King can then turn into stars and planets. Much like he did when he was plastered and got careless with the galaxy last time. In terms of complex character development and story arcs, this is about on par with Hollyoaks.

That's not a criticism at all though, you might as well criticise Call of Duty for being a poor football simulator. It's not like Beautiful Katamari set out with the intention of having deftly constructed plot devices and relatable characters (although who can't relate to losing something important while under the influence?), it set out to make people laugh and smile with the gentle joy of rolling stuff up and a complete absence of the maliciousness so often synonymous with the medium (ok, maybe not complete absence, tell me you don't cackle the first time you roll someone up.) And it does so with effortless aplomb.

In terms of complex character development and story arcs, this is about on par with Hollyoaks.

The trouble is, We Love Katamari did all this in exactly the same way. The first time I put that into my PS2 I couldn't believe what I was seeing and hearing. The cold, diamond-hard shell of impenetrable cynicism that I'd developed was suddenly being threatened, by a tiny man in a ludicrous suit. Every time I played I would be sat there like a child, grinning from ear to ear. It was all so new to me, this whole joy thing. I'd eagerly explain to anyone who'd listen that this was the greatest thing to happen to anything since sliced bread, and it had the potential even to better that if only someone could come up with a way of integrating it into a bacon sandwich. It was a wondrous experience, from start to finish.

Playing Beautiful Katamari however, hasn't engendered the same feelings. This is the cynical husk talking, I know, but it all feels a bit passé now. And that's a terrible, awful thing to say. I shouldn't be reacting in this way towards it, and I honestly don't want to but…I just can't help it. I know with a steely certainty that if this was my first experience with a Katamari game that I would be sitting cross-legged in front of the television with a manic expression and the boundless enthusiasm usually reserved for bands of children in Enid Blyton books.

But it's not my first time. Maybe it's yours though, in which case I urge you to have a quick look at my review of We Love Katamari because I extol all of its virtues there and nothing has changed. If you've not played it before, and you're looking for something unlike anything you've played before I can say with complete confidence that this will be as magical for you as the first game was for me. If you did play the original and just want more of the same, you'll love Beautiful Katamari, it's perfect for you. For me though, I can't help but want the same feeling of revolution that I had back in the day. But then, I'm a horrible horrible person and quite probably dead inside.

GAME's Verdict
plus points
  • It's still an absolute joy to play.
  • It still has one of the best soundtracks ever.
  • While the graphics haven't been given a full HD overhaul, they're extra smooth now.
minus points
  • There's nothing new here for those returning to the series.
  • The King's inane ramblings have lost their edge.
  • There's still camera and control issues.

Review by: Iain Thomas
Version Tested: Xbox 360
Review Published: 29.02.08

User Reviews

Damian taylor posted on 04 May 2008
WORST GAME EVER The gameplay is boring ( i got bored after 20 minutes) bad graphics DO NOT BUY
George harvey posted on 17 Apr 2008
What a brilliant game. Fun, colourful, happy. The game designers have done a terrific job in order to make such a weird and wonderful rolling complex. An amazing soundtrack with really catchy tunes keeps you playing for hours if the gameplay doesn't. When you start rolling up countries is when things get most fun.
Catherine Woolley posted on 16 Apr 2008
To be honest, after loving "we love katamari" and "me and my katamari" to bits I felt a little cautious over "beautiful katamari", and that's mainly as Keita Takahashi had nothing to do with it whatsoever. So of course it wasn't going to have the same feel to it. Which I really did notice, I had been told by a few people that it's not as good, but I thought that wouldn't stop me from buying it on release. So I popped it in and had a go, my first impressions were great, I don't mind the music, I actually really like it now (made me by the soundtrack) but I must say after finishing it I realised that the whole game was just one level, where as in the previous games you had a whole mix of levels, only seeing the same one a couple of times amongst the mass of others. I'll just round myself off now and say, if you're expecting better than the previous games, don't get your hopes up. But if you want some pretty, colourful katamari game to play & you
Gary Pearson posted on 23 Mar 2008
Katamari is like Marmite, you either love it or hate it. I first played it on the PS2 and found it fun and have played every version since. Ok, the story line is weak but who worries about that. Its gameplay that counts and BK oozes playability. The 360 controller is ideal, the tunes are weird but catchy. Difficulty is about spot on, the early levels are easy (infact maybe too easy if you have played before) leading up to the final levels where you have to roll like a madman to get everything in time. Graphics are colourful and strange as is expected on a Katamari game but do look great in HD. Achievment wise its a fairly straightforward 500 points if you sit down and complete the game but you will find youself going back over all the levels several times to make sure you collect everything needed to complete the game. A big dissapointment to me was the fact that Microsoft did not make the downloadable content for the game available at time of release. You cannot complete the
kaream Osman posted on 08 Mar 2008
Brilliant game, hours of fun crisp colorfull vibrant colours and amazing gameplay. Not a game you'll get bored of very fast. It also has great multiplayer features to top it all off. The only downside i see is the endless dialogue

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This product is worth upto 147 points