Alone in the Dark - GAME Exclusive Limited Edition (Xbox 360)

Release Date: 20/06/2008

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SummaryProduct Details

Central Park is hiding a secret. Built as a safe haven not only for the people of New York, but for something else entirely, generations of guardians have long protected the truth, preserving the vast parkland while the most expensive city in the world reached skyward on its fringes. Now the truth can no longer be contained, and paranormal investigator Edward Carnby finds himself inexplicably cast into the eye of the storm as over the course of one apocalyptic night he must uncover the earth-shattering secret behind Central Park. New York will never be the same again.

  • Developer: Atari
  • Publisher: Atari
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Game Reviews

You Carnby Serious!

It's strange for the series that created the Survival Horror genre, but Alone in the Dark, much like its amnesiac main character, is searching for identity. Seven years after The New Nightmare, Eden Games have gone to great lengths to ensure this franchise rebirth stands out from anything else on the market.

Resident Evil 4 raised the bar for Survival Horror, but also threw out exploration and puzzles in favour of linear progress, over-the-shoulder shooting and adrenaline-pumping set pieces. Alone in the Dark copies the third-person camera at certain points, shifts to old-style fixed views at others, retains traditional Survival Horror hallmarks of puzzles and exploration, and does its shooting a little differently through a first-person viewpoint.

Conflicted

In the broader strokes of the Action Adventure genre meanwhile, you have Assassin's Creed, which received criticism for simplifying control, to the point where the game almost played itself. Alone in the Dark is the anti Assassin's Creed, bamboozling with a wealth of impressive gameplay interactions and real depth, but via an ungainly control scheme that takes some getting used to.

Constantly at conflict between ambition and execution. There are some thrillingly innovative ideas, but the reality will surprise and frustrate.

Resultantly, Alone in the Dark is constantly at conflict between ambition and execution. There are some thrillingly innovative ideas here, alluding to a developer with its own distinct direction for Survival Horror, but the reality will surprise and frustrate in equal measures.

At its height, Alone in the Dark is the most original, open-to-interpretation take on the genre. Physics, fire, intuitive inventory and common sense combine to make Alone in the Dark the thinking man's Survival Horror, a world away from the run-and gun of Resi 4; protagonist Edward Carnby the MacGyver to Leon S. Kennedy's more straightforward action hero.

You ooze, you lose

Early in Alone in the Dark you're faced with passing an oil-like ooze which sucks you into the floor. It's repelled by light, so you're advised to use your torch. Finding the battery depleted – potentially a gamebreaker in other titles – you'll soon adapt, setting aflame and carrying wooden palettes as a makeshift light source.

The same real-world smarts go for smashing doors with fire extinguishers, counter weighting a see-sawing bus with corpses at one end so you can reach the driver's door, and fashioning explosives with a handkerchief and gasoline bottle, or a flamethrower with a lighter and aerosol. The latter are improvised in Alone in the Dark's inventory, seeing Carnby look into his jacket for stored items; far more immersive than any pause menu.

Visually it's a next-gen spectacle; aurally it's evocative and impacting; and the sheer scope of the gameworld is breathtaking.

But also more frustrating. Alone in the Dark's inventory and healing are accessed in real-time, which is more realistic, and presumably done to heighten tension, but it damages gameplay. Enemies can only be dispatched using fire, so you'll frantically fumble around in first-person creating a petrol bomb or fire bullets while taking damage – meaning more standing still while you spray or bandage yourself up. A shortcut system helps, but it still leads to lots of unwanted deaths. Not fun.

Alone in the Dark also insists on switching up viewpoints and interactions at every opportunity, to the detriment of control. Third-person movement lacks a fully controlled 3D cam and feels cumbersome; swinging weapons with the right analogue stick is rigid; cars handle like hovercraft; and why first-person shooting was favoured over Resi 4 style third-person aiming we'll never know.

Inspired but flawed

It's a shame, because Alone in the Dark is a game of such enormous aspirations. Visually it's up there with MGS4 as a next-gen spectacle; aurally it's evocative and impacting; the sheer scope of the Central Park gameworld is breathtaking; and the episodic structure, DVD-style Chapter Select and TV-style catchups will have you wanting to see the demonic story through to its gripping conclusion.

A game we dearly want to love, Alone in the Dark sadly falls short of greatness. Innovative yet irritating, inspired but flawed, its contradicted nature promises a brave new direction for Survival Horror that may never come to pass. Not everyone will take to it then, but Alone in the Dark is a release that cerebral gamers and Survival Horror developers alike should certainly take note of.

GAME's Verdict
plus points
  • Enormously ambitious physics and fire propogation, intelligent puzzles and a whopping combination of gamestyles.
  • Innovative DVD-style chapter structure, impressive TV-esque presentation and wonderful next-gen visuals and audio.
  • The sheer scope and detail of the Central Park gameworld is breathtaking.
minus points
  • The combination of gamestyles and constantly changing viewpoints damages the game's controls, which often feel cumbersome.
  • Real time inventory management and healing leads to a LOT of frustrating deaths.
  • Why oh why is there no third-person aiming?

Review by: Mark 'Survivor' Scott
Version Tested: Xbox 360
Review Published: 02.07.08

User Reviews

Sergey Kanashin posted on 27 Oct 2009
Not as bad as people write here. Definitely not 5 stars, yet not 3 star game either. I would love tyis game if not controls sucks...
Ashley Cullen posted on 03 Oct 2009
This game has had a lot of flak since its release and a lot of it is simply unfair. One of the main points that people are whinging about is the inventory. Well frankly its great yes its limited to the amount of pockets in your coat but then it would be, would'nt it? You play an everday character who has to survive by his wits alone not a never ending supply of firepower. yes you will run out of ammo, yes you will need explosives to progress and have none, yes you will be wounded and not have an aid spray. yes you will need a light and have no batteries. Now pay attention carefully... THATS THE WHOLE POINT! Its a survival horror game, you have to srvive the best way you can. Oh and the soundtrack complements the story superbly think End of Days/Exorcist feel. To all the nay sayers of this game if you hate it trade it in so someone elsecan have a go and get back to your 10 gun carrying, super powered armoured, genetically enhanced super sissies (MasterChef springs to mind!)
Conner Staplehurst posted on 06 Aug 2009
I got this game simply as a bargain bin to cure a month with no new games and no a lot of money. I was expecting a poor game from everything i'd read in reviews and from what a mate had told me. When I started to play the game I was slightly impressed. YES the controlls are annoying and untill your in the right frame of mind its really hard to work out what to do. But once you realise that it's trying to be more realistic you soon get the hang of it. Theres another issue with this game, and that issue is the lack of inventry. With only space for a few items at a time it soon gets annoying later on in the game when running around being chaced when you have no means of killing your persuer. The driving also sucks. For the first couple of hours this game is excelent, after that its just constantly down hill. Not the worst game ever, and with a few alterations could be so much better.
Rory Bond posted on 29 May 2009
I hate this game so much its awful i payed £4.95 for this and feel ripped off
Lianne Bailey posted on 10 May 2009
BAD BAD BAD - everything is bad.
1 - 5 of 17 Reviews

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This product is worth upto 180 points