Too Human (Xbox 360)

Release Date: 29/08/2008

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SummaryProduct Details

Step into the world of Too Human, the next-generation third-person epic action-game from famed developer Silicon Knights. As the Cybernetic God Baldur, Too Human players are thrust into the midst of an ongoing battle that threatens the existence of mankind. In Too Human, an ancient machine presence has forced the God's hand. In the first of a three part Too Human trilogy, Baldur is charged with defending mankind from an onslaught of monstrous war machines bent on eradication of human life.

  • Developer: Silicon Knights
  • Publisher: Microsoft
ReviewsPreviews

Game Reviews

Norse to be here, to be here...

It's right to be wary of Too Human. We've waited nigh-on nine years for this Diablo-esque action epic - it was originally destined for the first PlayStation - and recent demos have narrowed our eyes with suspicion.

But we can relax those eye muscles now. What's emerged here is an intoxicating flurry of swords, guns, goblin armies and really angry cybernetic Norse gods.

I am legend

You're Baldur, a cybernetically spruced-up god bloke, tasked with looking after a human race besieged by murderous machines. The world and events are based on a futurised version of Norse mythology. It's a vivid and bewitching setting, supported by a mighty orchestral score and some astonishing environments. We could do without waiting 30 seconds for a Valkyrie to lift us up to Valhalla every time we die, but still.

Furious, frenzied stuff that melds the violence of Devil May Cry with the intensity of Dynasty Warriors.

Combat is interesting. As you lead your little squad of humans through their worst nightmares, you simply push the right analogue stick where you want to attack and Baldur lunges and slashes automatically. Alternatively, hold the right trigger to make Baldur aim and shoot. Kill enough of the spider-archers, dark elf snipers and exploding goblins and your throbbing combo meter lets you unleash a devastating godly smart bomb. Imagine a kind of melee-ised Geometry Wars in 3D. With Vikings.

Views to a kill

Inevitably, Baldur's semi-automatic actions lead to targeting niggles. With the analogue sticks busy, the poor camera has to work things out for itself, often with 'hilarious' results. But it's still furious, frenzied stuff that melds the violence of Devil May Cry with the intensity of Dynasty Warriors.

An intoxicating flurry of swords, guns, goblin armies and really angry cybernetic Norse gods.

At its best, Too Human is almost balletic as Baldur darts back and forth between unlucky enemies, rolling and slashing and juggling. And it works a treat in two-player co-op across Xbox LIVE.

There's depth, too. Too Human is a hoarder's paradise of dropped loot, encouraging you to pause and upgrade with an RPG-like inventory of new weapons, armour and arsenal-altering Runes at every turn. The five character classes all add a different spin to gameplay. The Defender barges through crowds with barely a scratch. The Champion juggles enemies like so many oranges, and so on. Later you can even choose between a cybernetic or human evolutionary path.

Playing dumb

It's no Mass Effect, sure. But the depth is exactly the balance the intelligence-free fighting needs. Too Human isn't a button-masher - but sometimes it isn't far off, especially as your enemies come with distressingly low IQs. The underused and over-simplistic Cyberspace areas - where 'puzzles' involve no more than walking in, pressing a button and trotting out again - only reinforce that Too Human often has a gaping hole where its brain should be.

But you'll forgive it for the intensity of the combat and the set-pieces - such as your first boss fight against livid Anglo-Saxon myth-monster GRENDL-1. And you can charge through the game without hitting any walls of frustration. Clever customisation gives you the edge in battle and death just plonks you back where you died to mop up anyone who's left.

Too Human may not be the spectacular Norse legend we'd expect from nine years in the making, but it is thumpingly good fun all the same.

GAME's Verdict
plus points
  • Meaty combat with a satisfying and unusual control method.
  • Quality co-op - you'll be juggling enemies between you like sadistic street performers.
  • Your chance to learn all about Norse legend. Albeit a cybernetic version that's probably frowned upon by scholars.
minus points
  • It's short: expect to see the credits roll after around 14 hours play. But it rewards repeat plays.
  • Like puzzles? You won't like Cyberspace much. Although it is mighty pretty.
  • The RPG-a-like depth and customisation is there but it's fairly light.

Review by: Mark Scott
Version Tested: Xbox 360
Review Published: 09.09.2008

User Reviews

William Bristow posted on 10 Jan 2010
only down side if you die it takes to long to revive and fight but other than that nothing
Philip Earl posted on 31 Dec 2009
Was a suprise, i wasn't keen to buy, but suprisingly enough i quite like it, not too sure on the different camera modes and automatic camera view changes whilst walking on some parts of the levels, it is a good game, more control is needed to look and lock onto enemy units but good enough. A thank you Matt from The Game Store In Kettering, Northants for recommending it, entertaining.
R Day posted on 03 Dec 2009
dont listen to the bad reviews. people say its a short game but that's because there's intended to be more than 1 game. the pricwe is good and controls are good. and it always fun to shoot a cybernetic goblin
Stuart McLachlan posted on 04 Sep 2009
Not the greatest game I have ever played but certainly not the worst either, the controls take a bit of getting used to but once you do its not a bad game at all, don't know why all these people are complaining about it, I mean at that price you really can't complain. It's a decent action game with plenty of weapons and armour upgrades and enough enemies to keep you entertained for a while. I have paid a lot more money for games that are a lot worse than this, so if you are looking for a decent game to keep you entertained for a while at a low price then buy this.
stephen neville posted on 27 Aug 2009
I bought this game when it first came out last year. And i say the game is very disappointing as TooHuman had high expectations.The controls,the graphics,a very repetitive story. As the game gets jaring as i died over 200 times to complete the game.Every thing is just terrible its too disorganised.The only thing i like about the game is the acheveiments 80g for each level x 4 + 30g = a nice chunk of gamerscore.As for really i only recommend this game for the gamescore. 2/5 2 = is just for the gamerscore really.........
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