MadWorld (Wii)

Release Date: 20/03/2009

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SummaryProduct Details

In MADWORLD on Nintendo Wii, players participate in a game of life and death, where only the strong will survive. You play as Jack, who’s caught up in the terror of Death Watch, the murderous game created by the terrorists who call themselves ‘The Organizers’. To remain alive – and solve the mystery behind Death Watch – you must master the use of weapons and items found within the environment and compete in ultra violent mini-games designed to push you over the edge. With its irreverent humor and over-the-top violence MADWORLD on Nintendo Wii delivers a visceral gaming experience that will be an instant classic.

  • Developer: Sega
  • Publisher: Sega
ReviewsPreviews

Game Reviews

Jack of all blades

With its over the top action, a plot based loosely on Arnie Schwarzenegger's movie The Running Man, and the whole Sin City vibe MadWorld has going for it, you'd expect this to be one of the year's big gamer's games – a title which appeals to the more serious, mature end of the gaming spectrum.

So it's surprising when you first pick up MadWorld how... well... immature a lot of it is. Don't get us wrong, MadWorld's supreme gore factor and bad language makes every other game on Wii, even those few adult-aimed ones, look like Barbie's Horse Adventures. And yet, the violence is so over-the-top that it's more like a bloody, extreme version of the kind of cartoon calamities suffered by Wile E. Coyote.

Kill or die

It's also not all that deep, if we're honest. Let's look at the gameplay basics. Playing as Jack, a contestant in a kill-or-die game called DeathWatch, you leg it around a fully realised black-and-white city, smashing seven shades of sloppy red sin out of musclebound punk types in the most inventive way possible. This can mean slicing them up with your chainsaw, throwing 'em into hazards, and even punching them into such a state of grogginess that you can perform a Mortal Kombat style finisher – snapping necks; impaling them; slicing them in two… that sort of thing.

For bigger points you'll want to chain attacks – but this is no Devil May Cry. Complex combos aren't the order of the day here; instead, MadWorld sees you sticking as many sharp objects as you can into an enemy, maybe lodging a burning oil drum on their head for good measure, then picking 'em up and throwing them into the nearest spiked wall. If you've planned it right, you may even have lined up a couple of other hapless footmen, impaling all three in one fell swoop for an added bonus. Or maybe you'd prefer battering enemies into a skip, and see the lid come down severing their upper torso from their lower half? Basically, in MadWorld, the more actions that go into a kill, the bigger your score.

Stick sharp objects into an enemy, maybe lodge a burning oil drum on their head for good measure, then pick 'em up and throw them into the nearest spiked wall.

Once you've scored enough points, you'll get a Bloodbath Challenge. These involve... yet more killing! Throw folks onto a spiked moving train; batter them into a huge aeroplane fan; thump 'em onto an enormous human dartboard... all until you get to another high score. And once you've gotten to the area's requisite score, you can go and fight the boss – always mixture of fast-action combat and reaction-testing QTEs. Rinse and repeat this for a good few hours, and that's your lot – accompanied by commentary that's so laced with bad language, it's a bit like listening to a twelve year-old gangsta wannabe trying to impersonate their favourite WWE personality.

If it sounds a bit repetitive, that's because it is. And it's not helped by MadWorld's one big design flaw – if you get all the way to one of the crazy caricature bosses (ranging from hulking brutes to beanpole cowboys to Kill Bill style oriental assassins) and then you lose all of your lives, you'll have to replay the entire level. It's a very 90's way of designing a game really, harking back to the days when games were challenges to be beaten, not experiences to be had - although in that way, MadWorld is a proper gamer's game, after all.

Distinctive

And to its credit, MadWorld works on Wii in a way that it wouldn't have on any other console. Because you're waving the controls instead of bashing buttons, it's enjoyably immersive, and even the QTEs come across as intelligently implemented, with your movements representing the on-screen actions, where on Xbox and PS3 they'd be an uninventive way to get gamers immersed in a cutscene.

Add in a two-player party mode for extra laugh-out-loud longevity, and MadWorld certainly isn't a bad package. It's not the most sophisticated, intelligent game you'll ever have played, sure, but there's a lot of merit to the hype; MadWorld is easily one of the Wii's most distinctive, adult-aimed exclusives, guaranteed to entertain in short, silly, oh-so bloody spurts.

GAME's Verdict
plus
points
  • Looks truly spectacular in a film noir kind of way.
  • Hilarious, over-the-top violence.
  • Fun pick-up-and-play combat with brill boss battles.
minus points
  • Being sent back to the start of a level when you run out of lives.
  • No super deep combo system.
  • Generally a bit repetitive.

Review by: Mark 'Vertical Slice' Scott
Version Tested: Wii
Review Published: 20.03.09

User Reviews

B Steele posted on 25 Oct 2009
I'm telling you all now, you have to seriously buy this game. You can pull of killer finishing moves, you got the hillarious Greg Proops from Whose line is it anyway? and the guy who plays bender in futurama (forgot his name) and you also got the cool games like man darts in it. Not to mention the cool bosses that get finished off with very imaginitive killing style! However the easy is to easy and the hard is to hard but it doesn't matter to be honest because it is still a pretty cool game. Five stars!
Roy Smith posted on 12 Sep 2009
I just bought this game recently because i heard this game was a must buy. When i put the game on straight away i was hooked, i have always loved games like man hunt and thought no game would ever top that until i played this game. It was genius all the blood and gore you could think off was in this game, i only put the wii controller down when i could not feel my arms any more. I would say this is a definate buy and people should all have this in there collection.
Daniel Morris posted on 16 Aug 2009
If your over 18, own a Wii and dont have this game yet, then you need to have this game in your collection. Firstly and I think one of the important factors is the fact the lead character is voiced by the same guy that voices Wolverine in the X-Men cartoons. Secondly he has a chainsaw attached to his arm, which can be used freely to carve your opponents up at will. This game is short but its so much fun that you'll pick it up again even just to play the last fight which is the best.
Philip Reed posted on 16 Jul 2009
Lets get this out of the way first, the game is short, not as short as this review but after 5 hours you've been there, seen it and got the t-shirt. However, those 5 hours are black, white, red and glorious. It's a simple premise, brawl you way to the end of each stage and fight the boss but thats not the be all and end all. Each unique level serves up plenty of interesting set pieces to rack up big kill scores which in turn can give you new items to use or hilarious mini games to partake in, 'Man Darts' is an early highlight. From the first swipe of your chainsaw to the final impalement it's a game of simple enjoyable pleasures but perhaps not for the squimish because in the thick of the action, whether be it by golf club, road sign, spiked bat or whatever else you can lay your hands on you can expect to turn the Sin Cityesque environments a distinct shade of red and we're not talking paint here. Those looking for cheap thrills and spills come on down to Varrigan City.
Aravendan Anandaraj posted on 05 Jun 2009
This game is amazing probably the best game on wii
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