Gaming's least personable frontman is back with a bang.
Believe it or not, it's only one year short of an entire decade since
Syphon Filter first hit PSone screens...err, back before the machine
was even referred to as the PSone, in fact. It was a time when the humble
old PlayStation was in the ascendancy, stealth
was just taking off as a viable gaming concept, and the likes of Konami's
Metal Gear Solid ruled the roost. It was a great time to be a gamer - and not just because we'd only just reached our teens, and had recently
discovered that the equation [control pad + copious amounts of coffee]
makes for a very potent gaming combination.
When James met Duke...
It was into this world that Gabe Logan was born. The illegitimate result
of gene-splicing James Bond and Duke Nukem, his chisel-jawed explosive
exploits soon garnered favour from a sector of the gaming public who
liked their stealth titles a little more forgiving than your average
Solid Snake escapade. Celebrated for being an approachable third-person
sneak-n-shuffler with an equally adept capacity for all-out guns-blazing
assaults, players appreciated the Sony series for giving them the freedom
to play things the way they chose, and for a while all was good.
It didn't last, sadly. Since we all left the PSone behind, the Syphon
Filter brand has seen but one single release; and as an online-only
title, Omega Strain wasn't even a 'proper' Syphon Filter game as we
so fondly remembered them. It seems a shame for a series once so sought
after, but we'd all-but given hope of seeing a fourth sequel appear
on a current system.
Gabe Logan, the charismatically- challenged square-jawed all-American action hero of old, is back to his very best.
And so it was with Espresso-fuelled shaky hands we finally picked up
our PSP to play Dark Mirror - a game we'd been looking forward to since
it first appeared on the PSP release schedule many moons ago. Our trepidation
was high, our curiosity piqued, and our nerves shot to hell: Could the
traditionally Dual Shock controls map successfully to the PSP? Had the
Syphon Filter template survived an entire console generation without
going stagnant? And could we stop convulsing long enough to actually
play the thing?
Fortunately,
the answers turned out to be: 'Yes', 'Yes' and '...Eventually'.
It may have been some wait, and it may not be on a home console, but
thankfully we're very pleased to report that Gabe Logan, the charismatically-challenged
square-jawed all-American action hero of old, is back to his very best
on Sony's smaller system.
Not that you're going to care too much about the specifics of where
he's going, mind - just the way he's having to cause havoc and leave
a trail of dead bodies to get to his objective. You see, the story in
Dark Mirror, much as with the series' instalments of the past, is fairly
inconsequential stuff: there's some bad guys; they have big guns, bio-weapons,
bad intentions; and they need stopping...and it's up to Gabe and
his Precision Strike Team to do it.
Under the radar
Which basically means players picking up their PSP's to undertake a
series of under-the-radar stealth missions and save the world in their
spare time - and all with the aid of a deftly intuitive control system.
And there are an impressive number of control choices on offer. Our
preferred option, Standard Free Aim, maps movement to the analogue stick,
aiming and turning to the four fascia buttons, jumping, crouching, context
sensitive actions, and weapon and item select to the D-pad, with lock-on
on the left trigger, and firing on the right trigger. This makes Dark
Mirror play like more of a shooter than series' veterans may expect,
but the trade-off is entirely worth it for the sheer wealth of actions
available at your disposal; quite a feat for hardware with two fewer
triggers and one less analogue stick than the established setup.
All of which makes for nothing short of the most fluid and coherent
action game on PSP. Not only has the PSone control template been ported
across with remarkable skill, but the very essence of Syphon Filter's
flow has too. Every gadget, from several types of goggles, to your PID
(Personal Illiumination Device...okay, torch), to tens of weapons
with numerous ammo variants, to medkits, tazers, body armour, C4 and
more will all have their own uses throughout the game. Switches will
need to be flicked, stealth kills mastered, enemies eliminated, bosses
bested, set pieces experienced and objectives identified and completed
while controlling the one-man army that is Gabe Logan. It's some ride.
There are bad guys; they have big guns, bio-weapons, bad intentions; and they need stopping… and it's up to Gabe and his Precision Strike Team to do it.
The
few drawbacks to this are, on the whole, easy to overlook: enemy A.I
isn't up to Metal Gear Solid standards, Gabe will sometimes cling to
a wall when you want him to flick a switch (or vice versa), and ducking
out from behind cover to fire off a few rounds can be annoyingly unresponsive
under heavy fire - a trait which could also be levelled at the lock-on
targeting, which tends to have an annoying habit of picking the target
you're actually less concerned with shooting, and making you cycle through,
wasting valuable time and health. It really is nit-picking, though -
and only sticks out because the rest of the game works so peerlessly
well on PSP.
A little bit special
Mirroring (sorry!) the game's general high quality are the some superb aesthetic aspects and an excellent
online mode, both of which make the utmost use of the PSP's impressive
portable power. Visuals get every bit as close to PS2 quality as the
machine's other celebrated graphical tour-de-forces, Ridge Racer and
Tekken, while audio, from the menu screen onwards, is a little bit special
- heck, even the voice acting, hammed-up as it is, is well delivered,
crisp and standard setting - while the implementation of voice communication
when playing multiplayer games against people in other countries is
an absolute marvel. Indeed, with buddy lists, clans and enough modes
to keep you playing until well after the singleplayer story is a distant
memory, this is nothing short of one of the best all-around packages
available on PSP.
If that's not a ringing endorsement, we don't know what is. Perhaps
the only real drawback could be that with so much going on on-screen
at once, it's a little difficult to play Dark Mirror on the move - though
you could attribute that as much to the genre as the game itself. And
remember, this is a long-awaited update to an age-old franchise that
won't be seeing the light of day on anything other than Sony's portable
console, so even an evening spent sitting at home on the sofa with the PSP will be a
welcome one for the series' fans and action aficionados alike. Gabe
Logan's return is simply one of the year's most well-polished offerings,
and you won't have to have grown up playing his past exploits to agree.
Review by: Mark Scott
Review Published: 05.10.06