Metal Gear Solid 4: Guns of the Patriots (PS3)

Release Date: 12/06/2008

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Concluding Hideo Kojima’s stunning Metal Gear Solid saga, Metal Gear Solid 4: Guns of the Patriots is set in a battle-scarred future where huge conglomerates fight for supremacy using armies of hand-picked mercenaries. The devastated world of Metal Gear Solid 4: Guns of the Patriots is seen through the battle-weary eyes of an older Solid Snake who has been charged with infiltrating a number of key locations across the globe, including the Middle East and South America. Compellingly, Metal Gear Solid 4: Guns of the Patriots will also tie up all the key plot lines and loose ends of the Metal Gear Solid saga.

  • Developer: Konami
  • Publisher: Konami
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Game Reviews

Solid Gold.

There's this bit in the original Metal Gear Solid. You're in a vent, and from your lowly first-person vantage point you see a guard. You soon realise; in a few seconds you'll be stood behind him in plain sight – either throttling him senseless, or getting shot to pieces. So you watch his patrol route and wait. With just one chance to get it right, you steel your nerves and move. It's all or nothing. Now or never.

Back in 1999, such tense, patient, intelligent gameplay was unheard of. Forget your Mario 64s and Half Lifes – for PSone owners, this was polygon gaming's real paradigm shift.

Memorable

Metal Gear Solid 4: Guns of the Patriots has many memorable moments, but one stands out. It's that first time a PMC soldier strolls past an OctoCamo-concealed Old Snake, ripe for stealthy slaughter. In that instant you realise; Guns of the Patriots is a nine-year refinement of Metal Gear Solid.

Guns of the Patriots is a nine-year refinement of Metal Gear Solid.

Indeed, Metal Gear Solid 4 is exactly what creator Hideo Kojima wanted the series to be. Longwinded; layered in dialogue and political discussion almost entirely out of place in 'a mere videogame'. Pretentious; preaching its virtues of freedom and anti-censorship with unedited abandon. And for long slogs, entirely non-interactive; steeped heavily in cinematics that convey its rich, convoluted narrative.

And it's bloody brilliant.

Because Metal Gear Solid 4: Guns of the Patriots is, like its forebears, a clever game; full of sophisticated sneaking, gadgets galore and superbly tense atmosphere. It's also a knowing game; boasting self-referential humour, mid-cutscene flashbacks and memory triggers at every turn, designed to captivate existing fans, win back those lost after MGS2, and blow away newcomers; selling PS3's in the process.

Genius or madman?

With so much riding on it, Metal Gear Solid 4 is all or nothing for Kojima, too. And like Sons of Liberty, Guns of the Patriots delivers – but at a price.

Metal Gear Solid 4: Guns of the Patriots is the most Metal Gear MGS ever, flaunting MGS conventions from stealth to set pieces and wrapping up loose ends in typically hammed-up, elaborately cinematic fashion. For diehard fans this will be nirvana, showcasing the height of Hideo's creative ambition. Detractors will say the opposite – that a 20+ hour game spent one third watching displays the peak of Kojima's productive lunacy.

Few could argue that this is the most ambitious, well-polished, cinematic gaming experience ever.

But its credentials as a stealth game cannot be questioned. Metal Gear Solid 4: Guns of the Patriots' chameleon-esque OctoCamo allows for truly play-as-you-like sneaking, and the fresh battlefield feel places Snake in the crossfire between PMC troops and rival militia, asking you to pick your side or ignore them altogether. For this, the Solid Eye is essential in distinguishing friend from foe; the remote-controlled Metal Gear Mk.II can sneak up on and electrocute enemies; and all the time Snake's Stress and Psyche meters need to be kept in check.

When spotted, Metal Gear Solid 4 proves an equally accomplished action game. New shooter-style controls, over-the-shoulder aiming and a quick-toggle FPS view are enhanced further by Drebin Points, which encourage salvaging firearms to buy new weapons, ammo and mods from the pause menu. It all makes Metal Gear Solid 4 refreshingly diverse, and richly replayable.

Stunning production

It's also powerfully presented. A few low-res textures aside, Metal Gear Solid 4: Guns of the Patriots looks astounding, sounds supreme, and has direction to match the best Hollywood blockbusters. The story may be hard to follow for non fans, but few could argue that this is the most ambitious, well-polished, cinematic gaming experience ever.

Yet also a fractured one. Metal Gear Solid 4 doesn't build to a crescendo like Snake Eater, instead shifting focus drastically from stealth to story in its final few hours, pushing atmosphere, nostalgia and narrative at the expense of early chapters' stylish sneaking – climaxing with a cheesy 70 minute cutscene which would make Peter Jackson proud.

So much depth, so many injokes, inventive touches and surprise twists that this should be looked upon as a standout title of its generation.

That's Kojima for you, though. His games have always been divisive, and Metal Gear Solid 4: Guns of the Patriots pulls no punches. Yet there's so much depth to both gameplay and plot, so many injokes, inventive touches and surprise twists that this closing chapter to the Solid Snake story should, much like the first, be looked upon as a standout title of its generation.

There's Metal Gear Online, too. A curious attempt at blending stealth with a multiplayer shooter, it doesn't always work, but playing as or hunting down a camo-concealed Snake in MGO's signature Sneaking Mode alone deserves a cult following. It's lite on levels, which should be sated with download content, but the fact that you need to pay for more than one character per console is annoying. Not everyone will take to it, but MGO's individuality makes it worth sampling.

System seller

And in a way, that's indicative of MGS4 – oozing quality and ideas, but not always balancing them, and packing idiosyncrasies plenty will adore, but a few will dismiss outright. Nonetheless, Metal Gear Solid 4 deserves its place as the PS3's most hyped system-seller. It's a unique, compelling and complete fan service, a supreme celebration of a stunning series, and fitting send-off for one of gaming's greatest characters.

So long, Snake. Thanks for the memories.

GAME's Verdict
plus points
  • The most ambitious, cinematic, lavishly produced, lovingly nuanced videogame you're likely to play for many a year.
  • So many ways to play; stunning stealth, accomplished action - many months of replay value.
  • The most Metal Gear MGS ever: a truly emotive, nostalgic fan service, and a powerful, fitting finale to the Solid Snake saga.
minus points
  • At one third of the game's entire 20+ hours, cutscenes will be as divisive here as ever in the series.
  • The opening half is MGS4's best, with lengthy cutscenes and force-fed nostalgia making up much of the final few chapters.
  • Not made for newcomers: the story will confuse non-fans, and long breaks in play may frustrate many.

Review by: Mark 'Meme Gene Scene Sense' Scott
Version Tested: PS3
Review Published: 18.06.08

User Reviews

Phillip Pether-Smith posted on 24 May 2010
MGS4 is one of the best Tactical Espionage games to be ever created by Hideo Kojima. The cinematic scenes are just mind blowing as you emerse yourself in the story, I think this is one of the best Stealth/Action games ever, there is no other game like Metal Gear Solid, where your sneaking around and using OctoCamo to conseal yourself from enemy sight, as you blend into your surroundings and sneak past the enemy without them even knowing you are there. The best part of this game would be taking advantage of CQC abilities as you use them to take out an enemy before they cause you trouble and reveal your position. There's quite alot of memorable moments in MGS4, like for example when you revisit Shadow Moses Island, it really brings back alot of memories from the first MGS game on PSX, and the appearance of Psycho Mantis, plus meeting with old friends and enemies. The story comepletes all the understanding from all the MGS Games as certain things are explained throughout the game. Despite
Bryan Ejaife posted on 13 Mar 2010
This game is excellent. The storyline is well thought-up, the level design is good, the weapons provided are very useful, and the characters are excellent. 9.5/10
Christian santos posted on 28 Jan 2010
Great story, Great graphics, Great cinematics, Great music 9/10 Personally, this has been a VERY GOOD game for me, from start to end i was hooked on to the storyline, just a sidenote, if you have not played any of the previous metal gear solids and dont understand the story, you will probably NOT like it, this is because you wont know whats going on making it frustrating, this is what has happened to quite a few people, they havnt played the previous metal gears or understand the story, thus in their vision they wont feel as if it is worth playing. if you HAVE played the previous MGS series, this is a 100% RECCOMENDED game to buy, you will NOT be dissapointed. to others who have not played previous mgs games and are interested in stealth, i really reccomend this.
Siddique Amin posted on 13 Nov 2009
its has an amazing story and great single player!! must buy for a ps3!!
Archie Bardill posted on 10 Oct 2009
this game is stunning this was the first game i ever went on for my ps3 and i think it is the best game ever. it is funny the grathics are great and if you buy it your money is well spent. :)
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