Bioshock 2 (PS3)

Release Date: 09/02/2010

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Deep under the sea lies a glittering city. Rapture: founded to be a last beacon of enlightened civilisation… now it's anything but. Welcome back to the watery hell of BioShock 2.

The original BioShock won more than 50 Game Of The Year awards. BioShock 2 returns to the same stunning drowned city. This time, ten years after BioShock, events take a truly shocking twist… you are the original, prototype "Big Daddy". Trapped in a metal armoured case, you can experience the powers of one of Rapture's most-feared denizens.

With terrifying new inhabitants to face off against, BioShock 2 adds new genetic plasmid enhancements and new combat elements to further immerse you into BioShock's groundbreaking mix of intense and strategic action, spooky setpiece environments and deep and twisted storytelling; and for the first time, multi-player modes, so you're not ever truly alone in Rapture.

  • Developer: 2K Boston/2K Australia
  • Publisher: 2K Games
Reviews

Game Reviews

Darling it's better down where it's wetter...

With all of the excitement surrounding Mass Effect 2, BioShock 2 – early 2010's other big morality-twisting RPG-shooter sequel – has been a bit overlooked. Perhaps that owes something to the stature of their predecessors.

Where Mass Effect felt like a taster for better things, BioShock delivered instant greatness. By contrast, their follow-ups have somewhat opposite fortunes. Mass Effect 2 made its progenitor look like a tech demo, but BioShock 2 was always going to struggle to put its BAFTA-winning big daddy in the shade in quite the same way.

BioShock 2 may not make a as deep an impact as it's forebear, then, but fans of the first game will definitely enjoy their return to the underwater world of Rapture – even if it's viewed through some very different eyes.

Daddy Daycare

This time out, you're a Big Daddy, the hulking diving suit wearing behemoths who protect the creepy Little Sisters – genetically modified little girls who wander around Rapture harvesting a gene-altering concoction called Adam from Splicers; Rapture's former inhabitants turned crazy by the tonic's DNA-bending powers.

Defending your Little Sister requires madcap twitch skills and intelligent use of your ever-growing combined arsenal.

You aren't just ANY Big Daddy, though – you're the first prototype, meaning you're more mobile and less armoured than the other Big Daddies. Essentially, that means you move the same as your character in the first game. Some will say this is a bit of a cop-out; that you don't FEEL like a Big Daddy, but we were quite glad not to find ourselves lumbering around like a big tree for the game's entire 12+ hours!

Being a Big Daddy also proves a clever narrative device, with BioShock 2's story sending you off on a quest to reclaim Eleanor, the Little Sister to whom you are bound for life. Unfortunately, she happens to be the daughter of Rapture's ruthless new leader Sofia Lamb, who's using a Splicer gang known as The Family to further her own megalomaniacal ambitions.

Luckily, you're not alone down there; the few remaining Rapture residents who have kept their sanity will be on hand to help guide you, and along the way you'll find compelling audio logs which chronicle Rapture's continuing decay in the decade that's passed since the events of the original Bioshock.

Splice up your life

As in the first game, BioShock 2 sees you seeking out the Little Sisters, killing their big Daddy, then either rescuing or harvesting them for Adam, so you can splice yourself up to the eyeballs. It's here you start to see the benefits of being a Big Daddy, as you're able to carry around Little Sisters and use them to harvest Adam from corpses, whilst Splicers flood in from all sides. With plasmids and weapons now dual-wielded, these sections throw up some of the most satisfying combat in the game, requiring madcap twitch skills and intelligent use of your ever-growing combined arsenal.

Laying down traps, setting alight oil slicks, hurling explosive gas canisters, electrifying puddles and impaling with the spear gun are just a handful of ways to take out enemies, who to compensate are now more deadly and diverse than they were in the original. Their numbers now include an enormous Splicer that's reminiscent of Left 4 Dead's Tank zombie, plus terrifying encounters with the agile mechanised Big Sisters which happen every time you clear an area of its Little Sisters. Even on the easiest setting, then, BioShock 2 will be a riveting and often unnerving challenge for experienced FPS players.

More challenging shooting, refined puzzling, loads of replay value and a fun multiplayer mode

Perhaps to keep the tempo more consistent, 2K Games have streamlined the method for hacking cameras, turrets and safes. Gone is the pipe-placing water funnelling minigame; replaced by a system which asks you to stop a moving needle within coloured zones – with smaller, riskier blue zones granting you extra rewards. The big benefit is that this pops up over the regular FPS view, so you can hack in real-time mid-combat, rather than going to a separate screen and breaking the immersion.

With a bigger and more immediate arsenal, meatier combat, speedier hacking and all-around more demanding difficulty, BioShock 2 should on paper be a better game than its predecessor. But the freshness isn't quite there; nor is the story's climax anywhere near as surprising as THAT big twist in Andrew Ryan's office. It's still a quality shooter, however, with a joyous set of virtual toys, loads of scope for customising your character, and multiple endings that make it worth revisiting after your first run-through.

Wade into war!

On top of which, it's also a surprisingly accomplished online multiplayer shooter. Cleverly, BioShock 2's multiplayer is set in levels taken from the first game, against a backdrop of the Splicer war which started Rapture's downfall, and incorporates a rank-up system like Modern Warfare, plus elements from the singleplayer campaign to great effect; like a Big Daddy suit which powers you up, and a CTF mode entitled 'Capture The Little Sister'. You have to question the sanity of any developer willing to go up against Call of Duty these days, but 2K's multiplayer team Digital Extremes have done a great job here, creating a mode that's more than just a token gesture.

It may have flown slightly under the radar, then, but the good news is that BioShock 2 doesn't disappoint. It may lack the first game's freshness and narrative flair, but more challenging shooting, refined puzzling, loads of replay value and a fun multiplayer mode go a long way to making up for it. We wouldn't be at all surprised to see this, like its own big daddy, up there with Mass Effect 2 on next year's BAFTA Best Game shortlist.

GAME's Verdict
plus points
  • Combat is more challenging, intelligent and diverse than BioShock 1.
  • Multiple endings and signature big moral dilemmas mean tons of replay value.
  • Multiplayer is surprisingly darn good fun!
minus points
  • Lacks the first game's memorable story and characters.
  • Doesn't have that same fresh sense of wonder as the original.
  • We keep saying it with every FPS, but WHY oh WHY are the controls not FULLY customisable?!

Review by: Mark 'Nice N Splicey' Scott
Version Tested: Xbox 360
Review Published: 17.02.10

User Reviews

Ollie Adcock posted on 08 Aug 2010
two facts about bioshock 2 one the single player experience is so incredible it mactches that of titles such as uncharted 2 ,asassins creed 2 and many others. the multieplayer on the other hand i think is crap and although a lot of people are fed up with serious online gaming this is to much of a joke and is does not in any way shape or form match the single player game. but i am not going to let the multiplayer ruin the game because the games story is excellent and gets top marks i think in all the catergories of such a game . good points: story telling is incredible, shoting/ combat is awsome, atmosphere/ horror simply oustanding, graphics the best, gameplay well you cant fault it. bad points THE ONLINE , the fact to get some well most actually of trophies you have to play the online , andl like the first game the first bit is hard because you cantafford ammo to take down enimies ect. This is a great game like the bioshock 1 this make a great series
Steven Christie posted on 22 Jul 2010
If you liked Bioshock then this is definetly worth a try (a bargain at £9.99). Set after the first game, you take on the perspective of a Big Daddy. Your sole quest is to save your 'Daughter'. How you achieve this is up to you. You can play the vindictive anti hero, stealing and murdering to survive, or you can be a true hero, a vessel of righteousness, saving all you can, condeming no one. Be who you want to be! But im sorry, no companion cubes in this game... just awesome wee sisters!
Dawid Onderko posted on 07 Jul 2010
this game is simply amazing through the fights to to other sequences, the story is so strong that it could be sold seperately. this game just rocks it makes improvements from the first game and expands everything overall the game is amazing and a must buy for anyone who likes first-person shooters and story driven games
Daniel Gibbons posted on 19 Jun 2010
Outstanding. Much better than Bioshock 1. These 2 games make a fantastic series. It has a compelling story and the online play is brilliant too. My only complaint of the online is that you cant always play as the Big Daddy like in the story mode. When i first played, it was as if i'd entered a new world of first-person shooters. It rules.
Dominic Adaja posted on 01 Jun 2010
The game is not perfect BUT its very fun to play. The multiplayer is GREAT aswell. 8/10
1 - 5 of 22 Reviews

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