"They say that hope begins in the dark..."
'For me, Starbreeze are one of the best developers in the world', begins Atari PR guru Lee Kirton. 'Especially in terms of bringing storytelling alive within a videogame – they did it very well with The Darkness, and they also did it very well with Escape From Butcher Bay on the original Xbox'.
After a world-first three hours hands-on with PS3 code of The Chronicles of Riddick: Assault on Dark Athena, we can safely say he has a point. This masterwork of first-person gunplay meets accomplished storytelling is looking like being one of the year's dark horses.
"The darkness is where I shine…"
'Dark' would be right, too; The Chronicles of Riddick: Assault on Dark Athena is easily one of the most brutal, atmospheric and deservedly 18-rated games we've played in years. It's also looking like one of 2009's best value packages, with both the brand new Assault on Dark Athena 11-hour campaign, and the HD-ready remake of 2004's original Riddick release presenting 20+ hours of gameplay which has led to this being labelled 'this year's Orange Box'.
The Dark Athena is an enormous, oppressive vessel that plays home to a crew of merciless mercs, who are running a deep-space slaving operation.
In both campaigns, you play as Riddick, star of cult movie Pitch Black and less renowned follow-up The Chronicles of Riddick. Acted once again by Vin Diesel, he's a gravelly-voiced interstellar fugitive with abilities which make him extremely dangerous – including impressive strength and agility, skilled combat expertise, and the surgically-enhanced eyeshine, which lets him see in the dark.
Kicking off the Dark Athena campaign is a dream sequence which teaches the basic controls. X jumps; Circle reloads; Triangle is the use command; Square is stealth, which causes Riddick to crouch, and sees the screen turn blue when he's concealed from view. D-pad Up and Down activate eyeshine and flashlight respectively; Left and Right switch between two assigned quick-select weapons. L1 leans and R1 brings up the weapon select wheel, while L2 and R2 are alternate and default fire respectively. R3 is melee attack. Select activates Riddick's journal.
"Where there's desperation, there's opportunity..."
With that memorised, the game begins proper. The Chronicles of Riddick: Assault on Dark Athena sees Riddick's ship, post escaping Butcher Bay, reeled in by the Dark Athena; an enormous, oppressive vessel that plays home to a crew of merciless mercs, who you soon learn are running a deep-space slaving operation; only here, they turn the slaves into mechanised Ghost Drones, which can be controlled with no will of their own. Avoiding the mercenary Captain, a nasty piece of work named Revas, Riddick sneaks aboard Athena to destroy the slaver's operation.
Early progress sees you skulking through the ship's linear corridors and vents in first person, navigating some third-person hand-over-hand rail sections, stealth killing drones, then using their guns to shatter windows and shoot alerted mercs. Along the way you meet a young girl named Lynn, whose mother has been imprisoned – and within an hour, you've made it to the cells, which is where a real sense of Assault on Dark Athena's structure becomes apparent.
A good few hours of exploration, blending brutal first-person melee attacks and gunplay with RPG-like objectives.
Here, you meet ex military man Dacher, ex merc Jaylor, and Lynn's mother Silverman, a former engineer; and a series of objectives appear in the journal. Dacher can help you hack into the Dark Athena's computers and free the ship's prisoners, causing chaos Riddick can use to his advantage. However, to do that, he'll need a Vent Tool, which Silverman can help create. But to get the parts, you'll need a locker code from Jaylor – who wants you to kill the guy that got him landed in prison, Margo, and bring back his gold tooth as proof.
The upshot is a good few hours of exploration, in which the Dark Athena feels like one huge hub, blending brutal first-person melee attacks and gunplay with RPG-like objectives, and all the while finding warrant cards which unlock bonuses in the main menu.
It's all laced with adult language and enough graphic bloodshed to have the Daily Mail deciding all games should be banned, but a twelve-strong weapons quota, some amazingly well done set pieces (we don't want to spoil anything, but one involving a slowly descending lift and LOTS of gunfire will really get the blood pumping), and not a few puzzles, will also ensure that fans of intelligent adult FPSs like BioShock will have a lot to get their teeth into.
"Quite clever"
Interestingly however, multiplayer fans will also be catered for. 'Multiplayer in The Darkness was rushed in at the last minute', admits Kirton, 'But here it's the first thing that's been worked on. You've got six modes, including Butcher Bay riot, deathmatches and CTF – but also Pitch Black mode, where one player is Riddick in a completely black room, hunting down the other players. It's designed to be old-school, but also quite clever.'
Start saving the pennies folks; arriving just a week after Resi 5, Dark Athena will be another must-have release within a very bloody month of March.
Preview by: Mark 'Eyeshine' Scott
Version Seen: PS3
Preview Published: 06.02.09