Metal Gear Solid 4: Guns of the Patriots Platinum (PS3)

Release Date: 13/03/2009

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Concluding Hideo Kojima’s stunning Metal Gear Solid saga, Metal Gear Solid 4: Guns of the Patriots Platinum is set in a battle-scarred future where huge conglomerates fight for supremacy using armies of hand-picked mercenaries. The devastated world of Metal Gear Solid 4: Guns of the Patriots Platinum is seen through the battle-weary eyes of an older Solid Snake who has been charged with infiltrating a number of key locations across the globe, including the Middle East and South America. As such, Metal Gear Solid 4: Guns of the Patriots Platinum will be an epic end to Snake’s story, offering ground-breaking combat elements and a refined control system that offers unprecedented control over the aged hero. Compellingly, Metal Gear Solid 4: Guns of the Patriots Platinum will also tie up all the key plot lines and loose ends of the Metal Gear Solid saga.

  • Developer: Kojima Productions
  • Publisher: Konami
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Game Reviews

Solid Gold.

There's this bit in the original Metal Gear Solid. You're in a vent, and from your lowly first-person vantage point you see a guard. You soon realise; in a few seconds you'll be stood behind him in plain sight – either throttling him senseless, or getting shot to pieces. So you watch his patrol route and wait. With just one chance to get it right, you steel your nerves and move. It's all or nothing. Now or never.

Back in 1999, such tense, patient, intelligent gameplay was unheard of. Forget your Mario 64s and Half Lifes – for PSone owners, this was polygon gaming's real paradigm shift.

Memorable

Metal Gear Solid 4: Guns of the Patriots has many memorable moments, but one stands out. It's that first time a PMC soldier strolls past an OctoCamo-concealed Old Snake, ripe for stealthy slaughter. In that instant you realise; Guns of the Patriots is a nine-year refinement of Metal Gear Solid.

Guns of the Patriots is a nine-year refinement of Metal Gear Solid.

Indeed, Metal Gear Solid 4 is exactly what creator Hideo Kojima wanted the series to be. Longwinded; layered in dialogue and political discussion almost entirely out of place in 'a mere videogame'. Pretentious; preaching its virtues of freedom and anti-censorship with unedited abandon. And for long slogs, entirely non-interactive; steeped heavily in cinematics that convey its rich, convoluted narrative.

And it's bloody brilliant.

Because Metal Gear Solid 4: Guns of the Patriots is, like its forebears, a clever game; full of sophisticated sneaking, gadgets galore and superbly tense atmosphere. It's also a knowing game; boasting self-referential humour, mid-cutscene flashbacks and memory triggers at every turn, designed to captivate existing fans, win back those lost after MGS2, and blow away newcomers; selling PS3's in the process.

Genius or madman?

With so much riding on it, Metal Gear Solid 4 is all or nothing for Kojima, too. And like Sons of Liberty, Guns of the Patriots delivers – but at a price.

Metal Gear Solid 4: Guns of the Patriots is the most Metal Gear MGS ever, flaunting MGS conventions from stealth to set pieces and wrapping up loose ends in typically hammed-up, elaborately cinematic fashion. For diehard fans this will be nirvana, showcasing the height of Hideo's creative ambition. Detractors will say the opposite – that a 20+ hour game spent one third watching displays the peak of Kojima's productive lunacy.

Few could argue that this is the most ambitious, well-polished, cinematic gaming experience ever.

But its credentials as a stealth game cannot be questioned. Metal Gear Solid 4: Guns of the Patriots' chameleon-esque OctoCamo allows for truly play-as-you-like sneaking, and the fresh battlefield feel places Snake in the crossfire between PMC troops and rival militia, asking you to pick your side or ignore them altogether. For this, the Solid Eye is essential in distinguishing friend from foe; the remote-controlled Metal Gear Mk.II can sneak up on and electrocute enemies; and all the time Snake's Stress and Psyche meters need to be kept in check.

When spotted, Metal Gear Solid 4 proves an equally accomplished action game. New shooter-style controls, over-the-shoulder aiming and a quick-toggle FPS view are enhanced further by Drebin Points, which encourage salvaging firearms to buy new weapons, ammo and mods from the pause menu. It all makes Metal Gear Solid 4 refreshingly diverse, and richly replayable.

Stunning production

It's also powerfully presented. A few low-res textures aside, Metal Gear Solid 4: Guns of the Patriots looks astounding, sounds supreme, and has direction to match the best Hollywood blockbusters. The story may be hard to follow for non fans, but few could argue that this is the most ambitious, well-polished, cinematic gaming experience ever.

Yet also a fractured one. Metal Gear Solid 4 doesn't build to a crescendo like Snake Eater, instead shifting focus drastically from stealth to story in its final few hours, pushing atmosphere, nostalgia and narrative at the expense of early chapters' stylish sneaking – climaxing with a cheesy 70 minute cutscene which would make Peter Jackson proud.

So much depth, so many injokes, inventive touches and surprise twists that this should be looked upon as a standout title of its generation.

That's Kojima for you, though. His games have always been divisive, and Metal Gear Solid 4: Guns of the Patriots pulls no punches. Yet there's so much depth to both gameplay and plot, so many injokes, inventive touches and surprise twists that this closing chapter to the Solid Snake story should, much like the first, be looked upon as a standout title of its generation.

There's Metal Gear Online, too. A curious attempt at blending stealth with a multiplayer shooter, it doesn't always work, but playing as or hunting down a camo-concealed Snake in MGO's signature Sneaking Mode alone deserves a cult following. It's lite on levels, which should be sated with download content, but the fact that you need to pay for more than one character per console is annoying. Not everyone will take to it, but MGO's individuality makes it worth sampling.

System seller

And in a way, that's indicative of MGS4 – oozing quality and ideas, but not always balancing them, and packing idiosyncrasies plenty will adore, but a few will dismiss outright. Nonetheless, Metal Gear Solid 4 deserves its place as the PS3's most hyped system-seller. It's a unique, compelling and complete fan service, a supreme celebration of a stunning series, and fitting send-off for one of gaming's greatest characters.

So long, Snake. Thanks for the memories.

GAME's Verdict
plus points
  • The most ambitious, cinematic, lavishly produced, lovingly nuanced videogame you're likely to play for many a year.
  • So many ways to play; stunning stealth, accomplished action - many months of replay value.
  • The most Metal Gear MGS ever: a truly emotive, nostalgic fan service, and a powerful, fitting finale to the Solid Snake saga.
minus points
  • At one third of the game's entire 20+ hours, cutscenes will be as divisive here as ever in the series.
  • The opening half is MGS4's best, with lengthy cutscenes and force-fed nostalgia making up much of the final few chapters.
  • Not made for newcomers: the story will confuse non-fans, and long breaks in play may frustrate many.

Review by: Mark 'Meme Gene Scene Sense' Scott
Version Tested: PS3
Review Published: 18.06.08

User Reviews

Matt Angell posted on 24 Aug 2010
This is THE best game i have ever played in my entire life. Although i didn't play the previous games, i picked up the storyline from this games stunningly realistic cutscenes. The gameplay is fantastic, i love the way you can buy different customisations for your guns. There is no lack of detail in this game whatsoever. 10/10. Brilliant.
David Robinson posted on 27 Jul 2010
This is the greatest game series ever, And what a game to finish off the solid snake era. If you are a MW2 FPS shooter fan and want auto-aim, sticky-aim and killstreaks to do the work for you, then stay away from this game. If you want a tactical game, with different changes of paces throughout with stealth, action and an EPIC EPIC story then this is the game for you. Kojima is the greatest game designer ever - this is the greatest game series FACT. Buy this game.
James Sowerby posted on 28 Apr 2010
this is not the best game i have ever played mainly because the cutscenes are extremely long but apart from that its quite good the graphics are good but it is also a bit too japegnese for me so if you are looking for a japagnese stealth game which is very in depth this is perfict for you
Linda Anderson posted on 06 Dec 2009
Best series to ever be made. I instantly fell in love with MGS when I first played it on the original Playstation before moving onto the PS to and MGS, then moving onto MGS2 for the PS2. I'm just sorry I sold my Playstation before MGS 3 came out. What was I thinking selling it? I couldn't stay away from the playstation and bought myself the PS3 and got the game at the same time and have never regretted it.Best game series I've ever had the pleasure of playing. The cutscenes are very long but I am usually so engrossed in it so it doesn't bother me. The game is more like a cross between a game and an animated film, the gameplay goes on forever, everytime I think I'm nearing the end of the game there's another act. The characters have so much development It'd put some TV shows to shame. I just hope we haven't seen the last of Solid Snake. He's one of the best characters that's ever been in a computer game. This game makes you think, you have to be smart. But it does have a small qlitch
Chrissy Pettitt posted on 04 Oct 2009
brought this a whlie a go, i go on it the odd time and still aint completed it. its a very good game quite difficult well worth the buy
1 - 5 of 13 Reviews

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