Shadow of the Colossus (PS2)

Release Date: 17/02/2006

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SummaryProduct Details

Shadow of the Colossus on PS2 casts you as a lone horseback traveller, whose destiny is entwined with that of a lifeless young girl who lies on an altar within a vast temple. The girl is helpless, her soul has been lost and there is only one way to retrieve it...Following a voice from the heavens, you embark on a dark and dangerous quest to seek out and slay the enormous wandering monsters that roam this strange world. Only you can defeat these formidable Colossi, and in doing so, only you can bring life to the girl who lies waiting on the altar.

  • Developer: Sony
  • Publisher: Sony
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Game Reviews

A giant shape looms up above Jonny as he tackles the PS2 monster hit.

As the enduring myths of St. George and the Dragon or David and Goliath prove, we love the tale of the underdog who succeeds against overwhelming odds. Our ability to struggle when we know it's futile is a respectable part of the human condition which has become a leitmotif for videogames since day one - whether the protagonist is single-handedly taking out an enemy army Rambo style, or heading straight to Hell with a sawn-off shotgun to put paid to the hordes of the underworld themselves.

Shadow of the Colossus takes a different approach, severely limiting the number of foes, but choosing instead to up their size considerably. Indeed, the 16 monolithic monsters in question here are not in the levels. They are the levels.

As a young man questing through a deserted and cursed kingdom for the outlawed magic needed to bring a dead girl to life, you are charged with the task of toppling the gigantic beasts using just your sword and bow, your horse, and anything else that happens to be around.

But before the kill, comes the hunt, which is equally as important as the slaying and thankfully, equally as captivating. The land you are traversing is quite unlike any you would have seen before. A cursed land, it's completely deserted, save for the Colossi themselves, the occasional bird of prey and the odd lizard scurrying out of the path of your pounding hooves.

Some players will get frustrated with these exploration sections, but for many they will be just as enthralling as the battles themselves.

Riding your horse, Agro, is a wonder, as long as you expect him to manoeuvre like a horse rather than a car you've ripped off in GTA. He obviously can't turn on a dime, and there is a knack to riding him correctly - once you get this you'll be able to coax him through tight spots, avoid giant foes' stamping feet, and cover great distances with ease.

Some players will get frustrated with these exploration sections, but for many they will be just as enthralling as the battles themselves. It's quite relaxed, you see, and there's no time limit for locating your next foe. So enjoy the beautiful scenery - which ranges from grassland to desert, to beaches, lakes, mountains and valleys. Yes, you'll probably find yourself hopelessly lost at times as the method of locating the Colossi could be a little more refined, but the act of negotiating your steed across narrow winding bridges and through woodland is capable of immense entertainment.

During these quiet, lonely travels, the feeling of anticipation that grows is immense, as you never know when the next Colossus will appear or what it will look like. Will it be a quadruped or biped? Will it fly? Will it shoot lasers from its eyes? Because Sony has been quite secretive about its Colossi it gives your imagination a chance to run riot, and it's rarely disappointed.

Seeing your first Colossus is a genuine jaw-on-the-floor moment. These things are huge. And gorgeous, in an ugly sort of way. Using your magic sword you can locate their weak spot(s) and then the difficult task of reaching them begins.

The grip meter is of utmost importance when it comes to slaying a Colossus. It's possible to hang onto any hairy patch, or to the ledges or platforms which adorn them on occasion. But only for a limited time. So as you scale your massive foes you need to strategise, and give yourself time to rest and replenish the strength in your hands before continuing with the gruesome, difficult and wildly entertaining task of getting a sword deep into a creature's weak spots. Using your sword also has a strategic element to it, as you can charge up strikes to deliver more powerful blows - but wait too long and you'll miss your chance altogether, or lose your grip and plummet from the creature to the ground.

There are moments, usually when a Colossus attacks you and the motion blur kicks in, where you'd swear this couldn't be running on anything other than an Xbox 360.

Believe me, your eyes will boggle the first time you're clinging desperately to a pair of massive eyebrows as a Colossus shakes its head, violently trying to dislodge the tiny creature which has crawled up its back and seems intent on plunging a sword through its brain. But when you do kill your first Colossus, something unexpected happens, something which has been noted by everybody that's played it so far. Guilt. More so than in far more violent games where your victims are human, this game brings forth strong feelings of guilt and regret that you don't really understand. You're not actually given any indication that they're even alive, as such - they're more like giant animated golems - but there's an undeniable pang when you strike your final blow and see them topple, so much that you begin to question whether it's actually you that's the monster.

There are moments, usually when a Colossus attacks you and the motion blur kicks in, where you'd swear this couldn't be running on anything other than an Xbox 360. In all, Shadow of the Colossus is right up there among the best looking games around, with a similar graphical style, and quality, to its kind-of prequel Ico.

One thing that was strange about Ico was its lack of screen furniture - icons, health meters, power gauges and the like. From playing Shadow it's apparent that this was not actually an insightful artistic decision but simply because the team seems to have an issue with designing such graphics tastefully. Shadow's hideous display - the centrepiece of which is a large pink blob representing the grip meter - occasionally even threatens to spoil the otherwise stunning visuals on offer.

But that's one of very few criticisms that can be levelled at the game, and it's certainly nothing to get upset about. It is also a shame that it seems to be over too soon, although that's true of any game of this immense quality.

With our recent 2005 Awards fresh in our minds, we're already considering possible nominees for best game of 2006, and even this early it's possible we've found it in Shadow of the Colossus.

GAME's Verdict
plus points
  • Possibly the best game of 2006. Probably the best PS2 game of 2006.
  • An emotional and touching storyline and a great ending.
  • Proves that Sony's machine is still technically as capable of providing true cinematic looks as any other system.
minus points
  • Some really ugly screen icons in the bottom right of the screen.
  • Possibly over a little quickly.
  • What did those poor Colossi do to you?

Review by: Jon Austin
Version Tested: PS2
Review Published: 10.02.06

User Reviews

Deion Mc Cahey posted on 28 Dec 2008
shadow of the colossus is a game with a massive world to explore.Th main feature of the game is to seek and destroy all 16 colossus scattered across the land. You can also explore the land in search of fruit trees to boost your health bar and save points that have lizards with white tails which boost your grip meter.In the land hawk wonder around the sky and you can grab on to them for a lift. The graphics are beautiful and are as good as some ps3 games. This will entertain you for a very,very,very long time.
Edward Moon posted on 08 Jan 2008
Shadow of the Colossus is a massive game and a game which makes you feel proud.The game starts in a resonable way showing how one boy can save the person he loves.The only thing is that in order to bring her back to life is that he has to fight Colossi .What a shame !. You meet different Colossi in different parts of the world e.g water and air and of course ground .Personally i think the air fight is amaxing as you can see so much detail and it really makes you pround to see a could graphical game on your ps2 the only problem is once the fight is over it is over. Furthermore the fights really make you think as it is not just a quick hack and slash. So if your thinking in buying this game,do as it is quite a rare game to buy in the shops and it is amazing.In conclusion i think this is one of the best games out for the ps2 and i am not supriased that it won game of the year 2006.

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