Batman: Arkham Asylum (PS3)

Release Date: 28/08/2009

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SummaryProduct Details

In Batman: Arkham Asylum, the Dark Knight takes on his greatest challenge yet when he becomes trapped with all of his most dangerous villains inside the insane asylum of Gotham City . . . Arkham Asylum . . .

  • Developer: Rocksteady Studios
  • Publisher: Eidos
ReviewsPreviews

Game Reviews

Can't read my Joker face...

It's not purely linear. Just in case you got that impression from the Preview. Sure, that first chapter may be straightforward, but shortly after leaving Intensive Treatment the whole gameworld opens up before you. At that point you begin to get a sense of what a special game Batman: Arkham Asylum really is.

In fact, the aforementioned preview called it 'arguably the best game of the whole summer'. Now we've finished Arkham Asylum, we'd go back on that. There's no argument at all, really.

Assault and bat-ery

And yet, no one single thing sets Arkham Asylum apart from everything else we've played recently. Instead, it's the combination of gamestyles that makes it such a well-rounded action adventure.

Take stealth, for instance. Anyone who's seen Batman Begins will know the caped crusader is something of a hi-tech ninja, and Eidos have done a stellar job of rendering that with versatile, yet immediate control. Grapple to the rafters wherever you see an RB icon and Batman will swiftly zipline up, from where you can glide kick (X), hang (B), perform an Inverted Takedown (Y) – swooping down and picking up enemies, then hanging them upside down from their ankles – or just float silently behind them (hold A) and sneak up (R Trigger) for a one-hit stealth takedown (Y).

Anyone who's seen Batman Begins will know Batman is a hi-tech ninja, and Eidos have rendered that with versatile, yet immediate control.

Fancy yourself as more of an up-close-and-personal superhero? No probs. Arkham Asylum's slick combat lets you attack, block, stun and dodge around the Joker's clown-faced goons, countering their attacks by simply pressing the Y when an icon appears above their heads.

Then there's forensics. Batman is billed as the World's Greatest Detective, and lives up to that in Arkham Asylum with a whole host of gizmos that give him the edge over Arkham's criminal masterminds. Hit LB and you'll go into Detective Mode, which gives you two distinct advantages. The first is that it gives you an x-ray vision view of the world, letting you track guard's movements through walls. The second is that it helps highlight objects of interest; be they a grate to prise off a wall or a fingerprint trail to scan and follow to your next objective.

And the more you progress through Arkham Asylum, the more gadgets you get to play with. You start with just the Batarang, but before long you're able to spray explosive gel, pull objects (and enemies) with the Batclaw, scale distances with the Line Launcher, and overload fuse boxes with the Cryptographic Sequencer – plus there's unlockables like a remote-controlled Batarang, proximity-detonated gel, enhanced combo moves and upgraded armour, purchased with Experience Points earned from doing well in the game.

Possibilities galore

The pleasing thing is that all of these additions come together in a way that's almost Zelda-like in design; each new inventory addition feels like a reward for your hard work, and straight away opens up new ways to take out enemies, and a whole new set of possibilities for getting around the gameworld.

You'll want to devote a significant amount of time to doing that away from the main story arc, because the amount of secrets to discover is just insane. From inmate interviews lending the game an element of backstory and menace, to the hundreds of riddles, Riddler trophies and other challenges dotted around (you'll never look at windup teeth the same way again), there's an enormous amount of replay value – even before you've factored in the Challenge Rooms, with high score tables to top on Xbox Live.

It's all delightfully – and sometimes disturbingly – diverse, and almost always flawlessly executed.

Of course, it goes without saying what a good-looking game Batman: Arkham Asylum is. What's less apparent is how imaginative and polished it proves. The Joker and Harley Quinn are so well-acted (in that camp, maniacal kind of way) that they steal pretty much every scene they're in, and boss battles against the likes of Killer Croc and Poison Ivy aren't just your run-of-the-mill exercise in finding a weak spot, either. The appearance of Scarecrow, meanwhile, turns an accomplished action adventure at times into a surreal Survival Horror game, or a challenging side-scrolling platformer. It's all delightfully – and sometimes disturbingly – diverse, and almost always flawlessly executed.

Bad points? Not many. A few times you'll run into a fence, press the context-sensitive A button expecting to climb, and find yourself rolling instead, which can be suicidal if you're running away from a fight. Likewise, having RT as the button to spray explosive gel, and RB as the button to detonate, is a bit counter-intuitive. We kept mixing them up and pulling the trigger again, spraying a second lot of gel. Irritating.

Game of the Year?

Oh, and you don't actually get to use any of Batman's vehicles, despite them putting in an appearance in cutscenes. As negatives go though, that's pretty much your lot.

What we have here then is nothing short of the best Batman game ever. But we knew that after the first chapter. In truth, Batman: Arkham Asylum is much better than even that. It's not only the best superhero game going, and the best licensed game in years – it's genuine Game of the Year material. Miss it, and the joke's on you.

GAME's Verdict
plus points
  • A superb blend of stealth, action, exploration and detective work.
  • Tons of unlockables, collectibles and challenges for extra longevity.
  • Looks amazing, sounds superb.
minus points
  • Ending up dead because you pressed A and rolled, instead of climbed.
  • No Batman vehicle sections.
  • Multiplayer and/or co-op would be nice in the sequel.

Review by: Mark 'Swoop n Scoop' Scott
Version Tested: Xbox 360
Review Published: 02.09.09

User Reviews

desmond liu posted on 28 Oct 2009
Simple storyline but very good game play. The graphics are nice too. If you are a Batman fan, you must play this one. cos you will love the characters here. Don't miss out.
Jack Haugh posted on 24 Oct 2009
A very good game with gr8 combat and an amazing story. The graphics are not the top of the range but give the game the dark, creepy feel they were going for, one of the best games this year. 9.2/10
nathan hughes posted on 11 Oct 2009
this game is amazing, i have completed this game on all difficulties as i cannot get bored, the wapons and graphics are out of this world. no action hero game can beat this one. even though i have completed the game three times there is still a challage section withc allows you to fight jokers henchmen which is another great part of the game. i have been able to collect every single trophy on this game as i cannot get bored. a well given 10/10 wish the game had never ended. through out the game i had never come across any glitches although the game can be trustrating with the huligans, all those people with this game will no what im talking about. all the secrets are fantasticly hidden although i have found them. :)
saqlain riaz posted on 08 Oct 2009
I love this game go it the morning it came out the combat and predator challenge maps are fantstic the storyline is awesome and trophies are not too hard 5/5
Steve Beacham posted on 22 Sep 2009
In Batman: Arkam Asylum, you take on the role as the Dark Knight himself, as he brings back the Joker to the Arkam Asylum. Unknown to Batman, the Joker was simply returning to spring a trap for Bats, and after escaping his grasp, is free to torment Batman at his will with the aid of thugs and familiar faces from the Batman universe. The game itself is incredibly well polished, the developers have created a detailed world teeming with hidden secrets. Gameplay is a mix of many elements, but none feel tacked on just for the sake of it. The exploration aspects are enjoyable, the platforming solid, the riddles excellently implemented, the stealth elements satisfying and varied and the FreeFlow combat system - although seemingly limited from the start, could have you clutching your controller as you franticly try to master it during the combat challenge rooms. This game comes highly recommended to stealth/action fans, if you're a fan of Batman on top of that, this is a must play game.
1 - 5 of 10 Reviews

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