The Legend of Zelda: Spirit Tracks (Dsi and DS Lite)

Release Date: 11/12/2009

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SummaryProduct Details

The Legend returns, the adventure continues... The Legend Of Zelda: Spirit Tracks is the follow-up to the critical and commercial smash The Legend Of Zelda: Phantom Hourglass. Now Link must embark on a new adventure of puzzles, combat and exploration across four elemental realms, delving into dungeons with his new controllable Phantom armour companion by his side. The 'most enjoyable Zelda game ever', according to its creator at Nintendo, Spirit Tracks also features an entirely new way of travelling across the vast world – trains. New adventures, new companions, new modes – could Spirit Tracks really be the best Zelda game ever?

  • Developer:
  • Publisher: Nintendo
Reviews

Game Reviews

Rail Link

In the continued absence of the next Zelda game on Wii, we can instead dig out our DS's and play a brand new Link adventure that way. And what a stunning adventure it is.

The Legend of Zelda: Spirit Tracks is the successor to Phantom Hourglass. It adopts a similar style of cel-shaded visuals and takes place a few decades after the events of Link's previous DS outing.

Princess Kidnap Shock

The bizarre premise of this latest game is that Link is a railroad engineer who has dreams of becoming a rich tycoon. Princess Zelda informs him of the existence of Spirit Tracks, ethereal railroads used to transport and forever seal away the forces of evil (a bit like the London Underground). However, these Spirit Tracks are beginning to disappear and while investigating the phenomenon, Link and Zelda are attacked by Chancellor Cole, an evil fiend who wants to release the Demon King Malladus.

  For the first time, Zelda becomes Link's travelling companion.

Following the attack, Cole kidnaps Zelda (now there's a surprise) but in doing so separates her from her spirit, and this is where things get interesting, because for the first time, Zelda becomes Link's travelling companion.

Tickets Please

The basic gameplay is similar to that in Phantom Hourglass, with Link travelling around, exploring maze-like temples and using an assortment of items and weapons, all of this being controlled via the stylus. Where Spirit Tracks differs is in its use of Zelda as a playable character. The Princess is useful in an assortment of ways. She can, for example, help you to get past obstacles by passing through fire or transporting you over lava. In addition, when you're exploring temples, Zelda can possess the bodies of phantom knights, which you can then control and use as hulking great bodyguards.

There are some truly ingenious bits of puzzling to get stuck into.

There are other gameplay highlights too. The railway theme of Spirit Tracks underpins the entire game, which is why there is a whole section devoted to riding around on trains, or rather, driving trains. As well as adjusting a locomotive's direction and speed you're also required to operate the whistle to get rid of unwanted creatures from the track and man the cannon to fight off attackers.

Of course, this is a Zelda game so there are also some truly ingenious bits of puzzling to get stuck into. The whole 20-hour-plus adventure will tax the grey matter but your lungs will get a good workout too. First, there are the Spirit Pipes, which you have to play by blowing into the mic. Also, there's the new Whirlwind contraption which, again, is controlled by blowing into the mic and enables players to solve puzzled by creating gale force winds.

Despite being on the small screen, Spirit Tracks is an epic game. Quite apart from the large environments, many temples, and hours and hours of gameplay, there are the wildly imposing bosses you have to fight, some of which are so huge they take up both screens of your DS.

There haven't been many killer games on DS recently, but that really doesn't matter now because in Spirit Tracks, we have one of the best games of 2009, not just on DS, but on any system.

GAME's Verdict
plus points
  • Great looks.
  • Heaps of puzzles.
  • Control Zelda.
  • Lots of wind action.
  • You can drive a train.
minus points
  • It'll be years until the next one. Bah!

Review by: Simon 'Missing Link' Kirrane
Version Tested: DS
Review Published: 10.12.09

User Reviews

Yvonne Barnes posted on 21 Jan 2010
Just as the other Zelda games this one did not disappoint me!! It was maybe easier than phantom hourglass, but it had depth and lots of features from the phantom hourglass, had hours of gameplay. I like the way you can choose what to do and where to explore, overall a firm favourite!!!
Gareth Barton posted on 12 Jan 2010
Let me start by saying ive played every zelda game and im a big fan, and spirit tracks is not the best. Dont get me wrong it is a good game its just far to easy, zelda games are suppose to make you think and stay up all night trying to figure things out. another problem is controling the phantom, you have to draw a path you want him to follow with the stylus only for him to take a differnt route and walk into a wall. This was very frustrating in boss fights etc. The train is a complete waste of gaming time, nintendo could have made the towns or dungeons bigger with more things to do instead of a almost empty hyrule field. The graphics are good until the train bits when they are really poor. Its a good game for people new to zelda but veterans will be a little disapointed.
Rachel Bolton posted on 01 Jan 2010
This game is amazing and I'm now trying to get hold of the previous Zelda game as I like it so much. It's really fun and imaginative, and I think it would appeal to a wide age range. Definitely the best game I've purchased so far.
Adam Hosking posted on 20 Dec 2009
Utterly superb as always. If you loved Phantom Hourglass or any of the Zelda games then you must buy this, its Legendary.
Leon Fletcher posted on 18 Dec 2009
I think this is probably the best DS game I own or definitely on the top 3. The graphics were excellent even for the DS. There was a great, dark and mysterious storyline to it. The music was definitely better than PH. When I first saw the train I thought that it was the day Nintendo ruined Zelda, but I was wrong, the train is a great new addition for zelda. And they've fixed annoying problems that were in PH like going through all the floors of the temple of the ocean king. The bosses were really imaginative. The only negative point is it's a bit too easy for hardcore Zelda fans like me but there are still many sidequests to complete once completed :D 4.5/5
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This product is worth upto 290 points