ArmA II (PC)

Release Date: 19/06/2009

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SummaryProduct Details

Prepare to take warfare to a new level with an incredibly realistic war simulation.

In ArmA II, you’re part of an elite squad of American soldiers sent behind enemy lines to restore peace to Chernarus, a Soviet country ripped apart by civil war as warring rival factions fight to take control of the troubled state. In an epic story full of plot twists and turns, it becomes clear that the troubles plaguing Chernarus are deeper than anyone thought and the battle intensifies to extreme levels.

Building upon the foundations laid by its predecessor, ArmA II features refined graphics; unscripted AI opponents that ensure no skirmish ever plays out in the same way; 225sq km of game play area including more than 50 different towns and villages, alongside lush forests and wind-swept beaches; 136 different vehicles variants including helicopters, tracked armoured vehicles, boats and even bicycles and 81 weapon variants.

  • Developer: Bohemia Interactive
  • Publisher: 505 Games
Reviews

Game Reviews

This means war

Wargames tend to fall loosely into two categories. Strategy titles see players move battle units around the battlefield, to try to outflank and conquer the opposition's forces, while first- or third-person shooters feature a single combatant, who runs around blasting at stuff like they're appearing in a Hollywood blockbuster.

However, now and again, a game appears that aims to buck the trend and give players a more realistic slant on the challenges of active military service. One such game was Operation: Flashpoint. Released in 2001, it attempted to serve up an authentic slice of military action by combining strategic gaming with first-person style action. The team behind Operation Flashpoint, Bohemia Interactive, has given this new release a similar formula.

Order out of chaos

ArmA II takes place in a fictional Soviet country named Chernarus. It's a troubled place that's being ripped apart by civil war, in which several factions are battling to gain overall control. While Russia waits nervously at the border, the US sends in a five-man team to restore order.

Every effort has been made to keep things as realistic as possible.

This being a war simulation, rather than a straightforward shooter, every effort has been made to keep things as realistic as possible, and the story itself is full of plot twists. For a start, Chernarus is a living, breathing place that covers over 200sq km, encompassing over 50 urban areas plus forests, beaches and the like. The game's single-player mode involves tackling resource management challenges and incorporates role-playing elements.

Keeping It Real

A great deal of the game's realism comes from the behaviour of the non-player characters. Enemy soldiers' actions aren't predetermined and they react to changing circumstances, meaning that every encounter will be different each time you play. Civilian encounters are also made more convincing, thanks to a system of dynamic conversation, which essentially means that the player can also ask questions of other characters, who can then pass on information important to the mission.

A total of 136 land-based and airborne vehicles can be navigated around the game's massive environment.

An authentic military simulator would be nothing without a decent amount of authentic military hardware and ArmA II has it in abundance. An impressive arsenal of 81 weapons is further enhanced by such realistic, variable environmental effects as ballistic deflection and penetration, supersonic bullet-crack sounds, stopping power and weather.

Things are equally comprehensive on the vehicular front. A total of 136 land-based and airborne vehicles can be navigated around the game's massive environment.

The attractions of ArmA II don't end there, either. If solitary heroism isn't to your taste, you can play the game's story mode co-operatively. Alternatively, indulge your competitive side with a multi-player battle royale, against up to 50 others. One final thing worthy of mention is the built-in mission editor and modding tools, which enable players to create their own challenges. ArmA II is a big game in every respect and, thanks to its unique blend of real-time strategy gaming and first-person shooting, should appeal to anyone who wants to take their war gaming a little more seriously, without sacrificing the thrill of combat.

GAME's Verdict
plus points
  • Intense combat
  • Multiple vehicles
  • Large play areas
  • Realistic hardware
  • Mission editor
minus points
  • Too complex for some tastes

Review by: Simon 'Sir! Yes, Sir!' Kirrane
Version Tested: PC
Review Published: 24.06.09

User Reviews

Stephen Mason posted on 17 Nov 2009
Gave this a fair rating, I joined a couple of sessions online and online players are so helpful. people actually enjoy flying you from base to the front line which is really fun to have. But I found the flying a bit hard to master. I couldn't get pass the first mission on single player though lol. Maybe a good game for someone who likes in-depth realism.
Deborah Mayo posted on 05 Nov 2009
DONT buy this game. it is absolutely awful, how it got a 4 star rating is beyond me... it is completely crippled by bugs, the gameplay is bad, the graphics are bad yet for some reason it runs worse than other games which have better graphics (company of heroes, call of duty, empire total war etc.) the campaign is the worst it is just completely broken, the dialogue is so badly out of sync, youll hear somone say something and then another person replies a minute later when it should have been seconds later, and then suddenly the person who was speaking a minute ago walks into the room 2 minutes after he should have been there. it is just so awful..
Terence Gibbs posted on 20 Oct 2009
What to say, well, this game is broken at best. Campaign has bugs in it, The scenarios are so difficult because the AI team mates don't react well to their surroundings, transport support sees you board a helicopter and then not get taken anywhere in it, or the helicopter gets destroyed before you even see it, approx 40 hours gameplay, where? I had the campaign almost completed within a few hours via dodging bugs aswell as bullets, Sound is bad, graphics are average, I found it a waste of money, but thats just my opinion.
Artur Szymkowiak posted on 19 Oct 2009
The game is not like any other. If you want to play a realistic battlefied simulation then thats as close as it gets so far. Everything about this game is wonderful except for one thing - Campaign, it's simply unbeatable because of all the bugs in it. But if you buy this game its mostly for multiplayer anyway. Keep in mind that you will need a very good computer to run this game in high details! The game is worth every penny you have my word on that!
Shane Edwards posted on 18 Jul 2009
This game to me was a great representation of how a good military sim should work. It included: A very realistic environment A load of vehicles and weapons at your desposal. A great storyline to it which has a few twists (which I won't spoil). The editor which lets you create any mission you like - deathmatch gamemode, stealth mission to destroy something ect. And many other great things. So I'd highly recommend you buy this as it is definately one of my best games in my wide selection.
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