Spore Galactic Edition - GAME Exclusive! (PC)

Release Date: 05/09/2008

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SummaryProduct Details

SPORE PC Galactic Edition

SPORE PC Galactic Edition Extra Content:

  • DVD: The 'Making of SPORE.
  • 'How to Build a Better Being': DVD from the National Geographic Channel.
  • 'The Art of SPORE': hardback mini-book.
  • Fold-out SPORE poster: For the true PC SPORE fanatic!
  • Premium Galactic Handbook: 100-pages on the SPORE universe.

  • Developer: Maxis
  • Publisher: EA Games
Reviews

Game Reviews

Darwin's choice

From the man who brought you SimCity and The Sims comes the game originally known as 'Sim Everything'. Which is a handy clue to the sheer dizzying scope of this evolution-in-a-box strategy masterpiece by Will Wright. It's sometimes hard to even settle on what kind of game Spore is. Or even if it is a game.

It's about this: controlling an alien creature's first swim around the primordial pool, then coaxing it on towards land, sky, space and eventually mastery of the universe.

The ambition is awesome. But it pays off. Yes, Spore is unashamedly six very distinct games glued together as one (while two or three of those are more akin to tutorials). Yet the sum is so much greater than the parts.

Larger than life

Massively single-player? That means your in-game universe teems with a Cambrian explosion of creatures designed by fellow Spore users worldwide. sentient snowmen, giant whack-a-mole tables, walking chairs, solid snake - these and thousands more unholy freaks trot onto your screen, fight, mate, become your favourites, your friends, your enemies. Already there are more creations out there than real-life species on Earth. It's astonishing.

Already there are more creations out there than real-life species on Earth. It's astonishing.

It's a wonder that the combined swollen brain of planet Earth, leaking ingenuity and imagination and humour all over your monitor, doesn't overshadow the game itself. But Will Wright knows his stuff. Even the simple opening Cell stage - gobble up small things, swim for your life from big things - has been crafted with an irresistible appeal.

It's when you move to the RTS stages of Tribal (small-scale diplomacy) and Civilization (large-scale inter-city conquest) that Spore really grabs you. The Creature Creator becomes a limitless Vehicle and Building creator too. You now attack and ally with all kinds of quirky tribes and there's a tangible sense of depth and balance. It's easy to pick up too. There's no need to have a head full of Command & Conquer to play Spore.

Animal attraction

You'll form genuine affection for your creature in the early stages, and you'll genuinely love and despise your new allies and enemies later on. Whether they be flying unicorns or a tribe of Incredible Hulks. This emotional kick is only strengthened by Spore's timeline feature: a diary of your creature's progress that you'll browse nostalgically as though it were a High School Yearbook.

Then you take the giant leap into space. In truth, the outer beyond (that Will Wright so spectacularly first demonstrated back in 2005) is a little daunting.

You'll genuinely love and despise your new allies and enemies, be they flying unicorns or a tribe of Incredible Hulks.

It's a truly absorbing strategic mix of trade, ecosystems, terraforming, mining, extra-planetary dogfights, alien abduction and steaming in with your preposterous anti-matter missiles before erasing from history the civilisations you dislike. Though it's hard to begin with, you're encouraged by the sheer bewildering size of the galaxy to explore and regularly sent crying back home by unfriendly and unforgiving new alien races.

Across the universe

But give it time, and space becomes the glorious blossoming of everything Spore is about. The game's charmed and enthralled you with its ever-widening lens... now, it pulls back to a solar system, to a cluster of stars, to a cloud of stars, to a galactic arm, to the entire galaxy.

And remember, just a few hours before, you were fighting for life among a puddle of microbes.

GAME's Verdict
plus points
  • Early stages expertly school you in the many facets of the game.
  • The incredible Creature Creator, just one aspect of Spore's wealth of customisation and sharing.
  • Endless variety and near-limitless potential.
minus points
  • The Space stage can be overwhelming. But then it is an entire galaxy.
  • No autosave. Save regularly or you'll revert to your own personal 'tribal stage' if something goes wrong.
  • Maxis' own creatures are weak compared to the community-generated ones.

Review by: Mark Scott
Version Tested: PC
Review Published: 09.09.2008

User Reviews

Tim Spencer posted on 25 Jul 2009
Its great the first time you play it and then it gets repetitive, like properly repetitive. The creature stage is nothing like what i saw on the e3 videos, so is the city and so is the tribal. The space stage also needs no disasters, because your taking over the galaxy, you have to rush back and deal with it. If its your allies they won't be happy if you don't help them. If you like creating buy this as a creator tool (if you just want to design creatures get creature creator) but don't buy it for the game, it isn't worth the money! 4/10
Sian Moyle posted on 08 Apr 2009
its an amazing game i have waited 5 years for it to come out and played it for a week then for some reason didnt want to play it anymore its still a game to buy 100% its amazing
david watts posted on 18 Mar 2009
This game was utterly tedious to play and useless to buy, the amount of time i realised i wasted on it when i finished the space phase and NOTHING HAPPENED makes me want to throw it out a window. It really is a waste of money and time. The little game called city maze that they released as a taster was much more addictive, and loads more fun. What a bad game. How did it take so long to release? I rate this game as 3/10.
cameron smith posted on 28 Jan 2009
Personaly I think the game is great! There are UNLIMETED choises of how to create your creature and even paint them. There are 5 very unique stages in the game for being a 2D pimpsy cell to being a rich and powerfull galactic explorer(or money maker)( or and evil master) I give this game a 9/10 Look out for expansions!
Jamie Kirby posted on 09 Jan 2009
When i heard about this game, i would hooked on it also, from all the E3 movies i saw, it was gonna be good, but sadly, they overly simplified it and made it more for little kiddies. But the following Features stated are not true at all. City phase: NOT IN GAME Space phase: Not Entirely true, once you get into space stage, you follow a VERY short tutorial on how to control the basic parts of your ship and then you are directed to a planet in your system and you just scan a mere ship and bam, you have a interstellar drive.....how dull, i am sure you broke a sweat doing this......yep. It being so sadly simplistic has made the game dull and boring and if you can stomach the really boring trading in space, you just need to conquer the galaxy once and there is no need to play again, until they release the *expansions* if you can call them expansions..
1 - 5 of 13 Reviews

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