Sonic Chronicles - The Dark Brotherhood (Dsi and DS Lite)

Release Date: 26/09/2008

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SummaryProduct Details

A mysterious enemy is inflicting havoc on Angel Island. Knuckles has been kidnapped and all but one of the Chaos Emeralds has been taken. Now it’s up to Sonic and his team of friends – including Tails, Amy, Shadow and Knuckles – to set out on a quest to stop this new threat from another world. Their adventure takes them away from their home in the Green Hill Zone to Angel Island and through to an alternate and terrible dimension. Sonic and his friends must combine their skills and strengths to overcome all obstacles and evil enemies in their biggest challenge yet.

  • Developer: BioWare Corp
  • Publisher: Sega
Reviews

Game Reviews

The spiky one gets statted up

A colourful, cuddly Sonic RPG - from the makers of mighty Xbox 360 epics Mass Effect and Star Wars: Knights Of The Old Republic? It might be like James Cameron directing the next series of In The Night Garden - but in the case of Sonic Chronicles: The Dark Brotherhood, it's worked out beautifully.

Unidentified Fighting Objects

So, the hedgehog's crew are under threat from an unknown enemy (clue: it's aliens from outer space) and only hours of RPG gameplay can save them. Along the way, Bioware has, rightly, shoehorned in enough Sonic characters and references to make a Sega fan faint - even Dr Robotnik gets a surprisingly kind-hearted cameo.

In the exploration sections, it's all about teamwork: you can't just rely on old spiky-chops.

In the exploration sections, it's all about teamwork: you can't just rely on old spiky-chops. Knuckles can gallop up vertical walls. Big The Cat can survive environmental hazards unsinged. Sonic himself is needed for loop-the-loops. As a result, Sonic Chronicles: The Dark Brotherhood’s 20 chunkily cartoony environments aren't short on things to see, do and find.

Tap out

Or punch in the face. The battles - with evil throbbing maggots and bad-tempered robot armadillos - require team specialties, too. Sonic moves fast, naturally; ‘Lady-bat’ Rouge distracts enemies; and so on. But unlike, say, Final Fantasy IV, the stylus isn't left to just stir your tea.

Meaty POW attacks - essential against some baddies - work like Elite Beat Agents: tap and slide to on-screen prompts, and the timelier you are, the more devastating your attack will be. It adds real heart-stopping tension to the fight, especially as the same test of steady-handedness is used to *defend* against potentially fatal hits.

Sonic Chronicles: The Dark Brotherhood is as accomplished a Sonic RPG as you could hope for.

Bioware's love of detail is etched all over Sonic Chronicles: The Dark Brotherhood. Delve too far into the rich array of item-tinkering, team-selecting, Chao-fiddling menus, and it's possible a search party will have to come and help you back. And the developer's expert story-telling is here, too: odd as it may seem, this really is a mini Mass Effect on your tiny touch-screen.

But RPG addicts be warned: like the somewhat similar Mario & Luigi titles, this is lighter than your average RPG. Sonic Chronicles: The Dark Brotherhood is for younglings - the proof is in the Pokemon-esque ability to trade ability-enhancing Chao across Wi-Fi. Battles are easy-ish, character development is pretty limited, and the game only really gets into its stride right at the end.

Seek and destroy

And while the combat is among the best on DS, things are less sparkly elsewhere. The repetitive 'kill this / fetch me that' side-missions will have you itching to get back to the scrapping. Thankfully, the game as a whole sees Sonic using a lot of his little hedgehog fists and not so much of his feet or brain.

Sonic Chronicles: The Dark Brotherhood is as accomplished a Sonic RPG as you could hope for. Colourful, confident, and a perfect fit for DS, it's proof that serious big developers and cheeky little hedgehogs can mix.

GAME's Verdict
plus points
  • The touch-screen tapping makes the fighting system sparkle.
  • Classy dialogue and some surprisingly deep character-driven moments.
  • So much Sonic stuff, it's like a Sega fan's Christmas and birthday rolled into one.
minus points
  • You'll be aching for another fight during the repetitive out-of-combat bits.
  • Like Mario & Luigi, this doesn't have the depth of 'grown-up' RPGs.
  • Will leave you impatient for a sequel to round off the rough edges.

Review by: Mark Scott
Version Tested: DS
Review Published: 01.10.08

User Reviews

Michael Dickinson posted on 04 Oct 2009
This game is amazing its fun its challenging and its a brilliant game to get and a that price who could resist its full of lots of charicters and it wont disapoint you i would rate this game 10/10
Amani Naphtali posted on 29 Jul 2009
I havent played this game yet but no doubut about it it's going to be good im a huge fan of sonic.
Linda Jeffery posted on 11 Jul 2009
I have probably played this game 10 times now and has never ceased to amaze me.10/10
gaynor williams posted on 08 Nov 2008
I had been waiting for this game for a year. And I must say. It deserved it's wait. This game is a fun, puzzling and long game. It doesn't take long to get used to it, and the battling is fun and challenging at times.This game is great for the whole family. As for it's fun characters. This game deserves 5 stars. Looking forward to the next one. The story will be exciting. Just like this one. Team recommended:Sonic,Tails,Amy or Knuckles, Omega
Stephen Lister posted on 29 Sep 2008
This game is undeserving of the lukewarm reviews it is recieving. As far as RPGs go this is one of my favourites; there is, quite suitably, a higher pace than most RPGs and this makes the game more streamlined and gets rid the extremely slow pace at which most RPGs at which ruins them. Indeed, Bioware have succeeded in making an RPG with a much-needed dose of speed. But, I feel that the game is flawed in some areas. The battles while fun, get boring quick when you are forced to fight when you don't want to. That said, this is a rare problem and most will find the battle system a fun breath of fresh air. However, the story, while being flawless, does have a couple of problems. The ending especially, which ends abrupt and anti-climactic, is a resounding problem. When the ending comes, you find yourself a little frustrated at the ease of the final battle, and the ending you get, while leaving things open for a sequel, does little to reward the player for their efforts. Overall 7.5/10.
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This product is worth upto 180 points